KITE FLYING
In this code i have used graphics header file which helped to move our created objects.
SOURCE CODE:
#include<iostream.h>
#include<conio.h>
#include<graphics.h>
#include<dos.h>
void main()
{ int gd=DETECT,gm;
int color,x=10,y=1,incx=10,incy=10;
int poly[10];
initgraph(&gd,&gm,"..\\bgi");
while(!kbhit())
{ x+=incx;
if(x>200)
incx=-5;
if(x<0)
y+=incy;
if(y<100)
incy=-10;
if(y<0)
incy=10;
cleardevice();
setcolor(WHITE);
setbkcolor(BLUE);
poly[0]=100+x;
poly[1]=50+y;
poly[2]=140+x;
poly[3]=100+y;
poly[4]=100+x;
poly[5]=155+y;
poly[6]=60+x;
poly[7]=100+y;
poly[8]=100+x;
poly[9]=50+y;
drawpoly(5,poly);
setfillstyle(SOLID_FILL,RED);
fillpoly(5,poly);
setlinestyle(SOLID_LINE,1,3);
line(100+x,155+y,100+x,180+y);
line(100+x,155+y,110+x,180+y);
line(100+x,155+y,90+x,180+y);
setlinestyle(SOLID_LINE,1,0);
line(0,480,100+x,90+y);
line(100+x,90+y,130+x,100+y);
line(100+x,90+y,70+x,100+y);
line(100+x,90+y,100+x,70+y);
delay(200);
setlinestyle(SOLID_LINE,0,0);
}
}
No comments:
Post a Comment